The next step is to build a secondary fracture to add a more organic feel to the shards. Now problems are starting to surface. The first is glue constraints not properly working. They show up in the Geometry Spreadsheet as if everything is fine but will not constrain the pieces like it did in the previous post. The intent is still to roll a ball into the fracture.
The glue constraints are shown below. If I can't get them to work I plan to try an lower gravety over several frames to zero and see if I can get a similar effect.