I am not a character artist. I wanted to learn Zbrush and find out how it can benefit me in the future. It is very powerful software that will save me time on projects in the future. There are tools in there that can speed up workflows in both Maya and Houdini. Learning anatomy was interesting and a great way to get to know the software.
Render times slowed to a crawl, without the use of a render farm. I was unhappy with the final composite for class. I wish I had more time, but for a first time sculpt I learned an immense amount about Zbrush and what it's capable of.