Updated Arnold Shader and Tracking

They say three times is a charm. I re-shot the footage a third time and finally was able to pull a halfway decent track. I struggled with my original two tracks for many, many embarrassing hours. They drab colors along with my inability to understand how to frame track-able backgrounds worked really well together. It's all a learning experience, so they say. Lets start with some good news. The photo below is an updated render of the VTOL with Arnold shaders. It is starting to look much better but still needs work.

The next group of photos follow the usual setup. Notice this time I managed to frame lots of detail to help Nuke better track the shot.

The next group of photos are a short series of screen captures that show the track and the point cloud.

Now that I have imported everything into Maya there is a large mess to unwrap. Any progress is good progress. I clearly screwed up scaling along with the xyz axis.